Build rockets and fly them around the Solar System in this realistic aerospace sandbox. Attempt landings, build space stations, drive rovers, perform spacewalks, explore alien worlds, and get your crew home safe.

Real Physics.
Real Wonder.

Spaceflight Simulator 2 is a realistic aerospace simulation game. Building on the heritage of the first game, SFS2 is an immersive and rewarding sandbox for the hardcore spaceflight enthusiast and the casual space fan alike.

Rocket science is hard, but it's never been so much fun! As you iterate on your designs and practice your flying skills, you'll learn real-world concepts like staging, orbital mechanics, specific impulse, and more.

Capsules
Parachutes
Docking
Stations
Fairings
Aero Surfaces
Fuel Tanks
Structures
Electricity
Engines
RCS
Boosters
Separators
Landing Legs
Wheels
Rovers

130+
Unique Parts

From engines and boosters and fuel tanks, to crew capsules and heatshields and space station modules, to landing legs and parachutes and rover wheels.

Build any spacecraft you can imagine

Coming to Mobile & PC

Release Date
To Be Announced

The game will launch on all platforms at once.
Mobile wishlists open 3 months before launch.

Frequently Asked Questions

Will the game be free or paid?

The game will be free to play on mobile, with regular high quality expansion/bundle releases.
Steam will be a one time purchase for the full game for ~$25.

Will it run on my phone?

We are working very hard to implement every clever trick we can come up with to maximise performance even on weaker phones.
We will also provide lower, but still good looking low quality settings.

What new features is the sequel getting?

Astronauts, space station modules, more engines, solid rocket boosters, oceans, parts coloring, and that's just the start for initial release!

What planets will it have at release?

Most likely just the inner planets at initial release.
We will add more as we continue to develop the game.

Will it have a progression/career mode?

Yes, but after initial release.
The current idea is to make it heavily mission based, as well as scientific instrument based, where you fill out all the information of a planet, like its atmosphere composition, ground composition, magnetosphere, radiation levels, temperature, etc.

How can I best stay updated?

Discord is where we post the most frequently, and share even small stuff often.

Why can't I wishlist the game on mobile yet?

App Store & Google Play only allow wishlists for 3 months before release.
We plan to release on mobile and on Steam simultaneously.